
Hi!
I am Michael. I create Audio and design/implement Audio Systems for Games, VR Experiences and other Audio Visual Media as a Technical Sound Designer.
My main tools are Audio Middleware like Wwise or Fmod, native Unity / Unreal Engine Audio, C#, Blueprint, some C++, Reaper and Max/Msp.
I make music with Ableton Live and my Eurorack Modular Synthesizer and practice Traditional TaeKwonDo.
Since 2015 I'm helping Game Developers and Interactive Media Creators realize their sonic vision.